Max Shepel.
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Gamified bug-reporting program · Finam X

Bug Bounty

Year
2025
Role
Product · UX/UI Design
Client
Finam
Discipline
Product, UX/UI, Gamification, Landing
Bug Bounty

Overview

Bug Bounty turns everyday users into a testing community for the Finam X app. The concept is simple: register, document the bugs you find, and climb a public leaderboard for prizes.

I designed the explainer landing end to end — a hero, a three-step “how it works”, benefits, a live ranking table and an FAQ — across mobile and desktop.

Game mechanics (points, ranking, rewards) reframe a normally tedious task as a competition, increasing motivation to report and document issues clearly.

Bug Bounty screen 1
Bug Bounty screen 2